Connect any MAVLink ground station to ATAK and your TAK server. Every
aircraft appears on the tactical map as a live MIL-STD-2525 track, parented to your GCS and
updating continuously. And it is two-way — drop a named marker in ATAK and the
bridge flies the drone. No custom integration, no scripting.
The same thing running. Note the command log at the bottom — every verb
that came off the map is recorded with what the autopilot did about it: arm sent,
takeoff sent, accepted: landing.
Two-way Command-by-ATAK
It does not just watch. Drop a named map marker and
the bridge flies the drone — and every verb is something you switch on deliberately.
The verb table as it ships. Every verb answers to a short form, a marker's
target is whatever the map prints, and none of it executes while the master permit is
off.
Key features
Live UAS tracking
Position, altitude, speed, heading, flight mode, armed state, battery and GPS —
per aircraft, updating continuously.
Multi-drone, multi-link
Run UDP, TCP and serial links at once. Works with MAVProxy, QGroundControl, Mission
Planner, ArduPilot, PX4 and SITL. One install, unlimited aircraft.
Standard Cursor-on-Target
Publishes to your TAK server, or broadcasts direct to ATAK over mesh or multicast.
Nothing proprietary in the middle.
Mutual TLS
One-click certificate enrollment for OpenTAKServer, or import your own PEM or
PKCS#12 when your organization issues its own.
A clean web console
Light and dark themes, role-based logins — admin and read-only viewer —
and optional organization branding.
Runs anywhere
Windows or Linux, lightweight, and no cloud dependency. It works on a network that
never reaches the internet.
What your team sees. Standard Cursor-on-Target on a TAK server — nothing
proprietary in the middle, and a marker dropped here flies the aircraft.
Licensing
✓Licensed per install. One
activation is one operator workstation or server.
✓Unlimited aircraft per
install. The licence counts workstations, not airframes.
✓Single or Pro, and you
choose how many installs you need at checkout.
One Bridge handles one ground station. A mutual-aid callout does not
— when several crews each bring their own station, the
TAK Fleet Server is the hub they all report into, on one map.
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